Reach is a VR action-platformer from nDreams that aims to let players run, jump, and slide in a way that most VR games intentionally avoid. Does the game’s movement gel well with combat and puzzles?
Listen up, dicknozzles: I’m going to keep this thing as quick as a Quibi. See, I’ve been tasked with reviewing Marvel’s Deadpool VR, and unless Zuckerberg forces this into your mee-maw’s Facebook ...
Deadpool has been a major fixture of the Marvel Universe in the 21st century, evolving from a bare-bones villain in the early 1990s to a 4th-wall-breaking exercise in comedic posturing. While the ...
The Pimax Crystal Super presents a beautiful and reliable visage of VR for sim enthusiasts willing to drop thousands of dollars. For everyone else the high price, and physical weight, of the headset ...
Meta’s recent rash of studio closures means that the planned sequel to Batman: Arkham Shadow has also officially been ...
While the concept behind Synth Riders involves riding on a board through a high-tech space, moving the rider’s arms in time with the music, the Switch version of the game offers multiple modes. In the ...
After the dull thump of the Apple Vision Pro and a tepid response to the more expensive Quest 3, virtual reality gaming seems to be in a lurch, and I’m kinda worried. But the Steam Frame headset, a ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook The intimacy afforded to Thief through the VR medium isn’t frivolous enough to gloss over, though.
Spoiler note: This review avoids any of the specific twists and turns of the story, but it does mention some unlockables and characters in case you want to go in totally fresh. Whether you're a ...
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