Nintendo's level creation suite is back, but this time on a platform people actually own - so here's some tips on how to create the best possible level... Let there be no doubt - Super Mario Maker 2 ...
ISince we launched Devs Make Mario two months ago, Polygon readers have (per our request) inundated us with the names of countless developers they'd like to see try their hand at Super Mario Maker — ...
I’ve had Super Mario Maker for just a few days, so, of course, I already feel qualified to give everyone advice on designing levels. Prepare to get schooled, kids! I’ve made about four-and-a-half ...
Over the course of Devs Make Mario, we've commissioned stages from all types of game developers — from an NES-era industry legend to a physics game designer to a studio known for party games. The ...
Crowds don't always have the most positive connotation. You've got your mobs, your rabbles, even your riots. Once in a while, though, you get a group of folks coming together for the common good. That ...
When Nintendo announced the Super Mario Maker 2 Story Mode, my reaction was something like: "Of course. Okay. Cool." What I'd forgotten was this is Nintendo - and so rather than just cramming in a ...
Nearly everyone who's played Super Mario Bros. knows instinctively what the first level looks like. Mario is left-of-center, he moves to the right, the screen pans around the platform, there's the ...
Technobubble covers games, gadgets, technology and all things geek. Follow Technobubble poobah Jason Hidalgo’s shenanigans on Twitter @jasonhidalgo For young kids who fall in love with gaming, making ...
Above all else, the driving force behind Mario's success is exquisite game design – something that is acknowledged by players and game designers alike. "Mario games have a timeless charm and wide ...
The first level of Super Mario Bros. is a masterclass in game design. And now Shigeru Miyamoto–the genius game designer who gave us some of Nintendo’s most beloved franchises–explains why. Within the ...
Forever ensnared in a love-fued between 1800s literature and modern gaming, Eman Fatima tries her best to appease both her hobbies by tapping away at her keyboard and writing about her favorite games ...