If you’re going to stealthy infiltrate a place, you need to know how to pick a lock, even when the locks are computerized space-age systems. In the Star Wars universe, you won’t be wiggling a metal ...
What kind of third-person adventure would Star War Outlaws be if it didn't have lockpicking? This is a mechanic as old as games themselves, and the one that Massive Entertainment has come up with is ...
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